Digital Outback Photo
- Photography using Digital SLRs

The Art of Raw Conversion #031

Adobe Photoshop Lightroom™ 1.0

Intro & Main Diary

Mac & PC

review diary by Uwe Steinmueller and Juergen Gulbins

 

Part 1: Intro (this page)

Part 2: Library

Part 3: Develop

Part 4: Other Features

Part 5: Lightroom 1.0 FAQ

Lightroom Tips

 

 
 
 
 
  • 01/29/2007 Lightroom 1.0 initial review
 

1/29/2007 Lightroom 1.0 initial review

When Apple brought Apple Aperture to the market – it was December 2005 – Adobe was working on a new similar product for some time. It reacted to the Aperture announcement with Public Beta in January 2006 of this working and called it Lightroom. Up to then, a Public Beta was quite unusual for Adobe – and Light-room productwise was far away from a finished product; it actually was only a technology preview and started out in a Mac only version. In summer 2006 a Windows version and a MacIntel version were added and quite a few Beta updates came along. Now, almost exactly a year later, Lightroom has reached its final version 1.0. The final product will be available in 2/19/2007 at a price of USD 299 (compared to Apple Aperture for USD 299).

Some announcement facts

  • Photoshop Lightroom 1.0 will cost USD 299 (but the introductory price till 4/30/2007 will be $199)
  • LR 1.0 will ship 2/19/2007 in English
  • LR 1.0 will ship in German and French about 2/28/2007
  • LR is not bundled with Photoshop or the Suite
  • LR Public Beta 4 will expire 2/28/2007
  • LR 1.0 compatible ACR 3.7 for Photoshop CS2 will ship also 2/19/2007 (as far as we know)
  • LR SDK planned after 1.o ships (no time frame mentioned)
  • 30 day trial version will be posted 2/19/2007

We featured Lightroom Beta 1-4 in our Lightroom diary.

A big conceptual difference to Beta 4

You may want to read our article "Image Browsers and Organizers".

Up until Lightroom Public Beta 4 LR used the concept of "Shoots". The idea was nice but had some major flaws. If you imported a folder structure (images by reference) the shoot structure would mirror the folders and there content . But once you started to move files in the shoots the structure on the disk and inside the shoots could be very different because the files were only moved inside the shoot structure and not on the disk. You could also move files on your disk outside LR and again boths structures would not match. We always found that this has the following issues:

  • Confusing how these structures relate
  • Moving files on the disk would need a different browser and could not be done inside LR

As as result of the user feedback Adobe during the beta cycle LR 1.0 now implements the concept of Folders and abandoned the Shoot concept. With Lightroom 1.0 the folders mirror folder structures on disks. It is not a 100% mirror but has the following properties:

  • If you move files inside LR folders the same files will also be moved on disk
  • If you move files out of the folders that are mirrored in LR with other tools LR will find these image originals missing and allows to re-link them
  • If you add files to the original folders from the outside LR won't see them unless you import the files

Ideally we would liked to have so called mirrored folders that could be synchronized with a simple command or in certain time intervals. We will likely see such a feature in future versions. In the mean time you can just re-import the whole tree. Because LR finds all files that are already part of the library you can make sure that you only import the new files.

Uwe's Lightroom Wish list for LR Beta 1 (1/9/2006)

We had a long wish list for LR Beta 1 and we must say that quite a few of or most wanted features got implemented. We will also cover some features that are new and quite innovative.

  • Handling of layered PSD/TIFF files without the need to create a copy for editing outside of Lightroom. YES
  • To be able to use the Lightroom browser to copy/move the original files (move implemented). Move YES
  • Inverse rating (e.g. priorities lower than 4 stars). YES
  • Multiple libraries (can be done today with some tricks) could be easier
  • Stacks. YES
  • Smart collections based on queries. NO, now high on our wish list
  • Export the ratings and meta information to Bridge. YES
  • Being able to edit the presets. YES
  • Introduce folders to structure shoots and collections. YES Folders replaced Shoots
  • More advanced dual monitor support. NO
  • Advanced Web Gallery support. YES
  • Color samplers. NO
  • Dust removal. A very big YES
  • Straighten, Crop. YES
  • Perspective, Lens Distortion. NO, also high on our list
  • Have a floating window to show EXIF data while in Develop mode: Info overlay YES
  • Show the name of the shoot or collection in the title bar. YES in the footer
  • Allow 200% magnification. It is hard to correct chromatic aberrations with only 100% views. YES up to 11:1
  • We would like to see a more advanced sharpening in Lightroom. NO
  • Maintenance functions to remove files that lost a valid reference (I am talking here of hundreds or thousands of files): YES
  • Speed up the preview generation: big YES
  • Have a user function "Update Previews" so that the user knows they are up to date and optimal speed is guaranteed. May not be needed anymore

We will cover LR 1.0 in five parts


Lightroom Setup

Structure your folder hierarchy

Because LR uses the same folder structure as you have on your disk you should use a clean hierarchy for your RAW files. We teach this idea now for over 4 years in our e-books.


Proposed external folder structure

  • We have a top level folder for each year: e.g.digi_inbox_2006
  • Below we have folders that organize all the RAW files so that we can burn them on DVD (less than 4.3 GB space). This is not a logical organization but only related to backup strategies.
  • Each of these folders contains new folders where we organize photography sessions for different cameras: e.g. 20060331_1ds2_OakHills, date, camera and session topic
  • These folders then contain the renamed RAW files (we show how we rename the files in LR later).

The goal is that each file has a unique name for all the time and even if you use multiple cameras of the same model. We recently changed the renaming schema to keep the filename as short as possible and still have all the information we want.

Here is the syntax of our new naming scheme:

  • 06: Year
  • 03: Month
  • 1ds2: Our own camera code (we would add a different code if we use 2 Canon 1Ds Mk. II cameras, e.g. 1ds2a)
  • "_" to be able to read the numbers more easily
  • 3645: Original camera filename number suffix

Note: We do not like the idea to put this RAW file hierarchy in the so called standard OS folders like Pictures. We always find a place on our disks where they are not confused with OS files and also where we have space to grow. Right now we collect about 100GB RAW files per year and we are not really prolific shooters.

Things to remember

  • Digital files are fragile!
  • Backup, Backup, Backup
  • Keep a good folder structure of all your images (actually the RAW file organization is the easiest one, managing final master TIFFs gets way more complex).

In the following we only mention the setup items we found most important.

Define the LR backup strategy

We use the option "Backup every time Lightroom starts". Because LR uses a database it is good to have always some recent copies. You have also the option to check the database for integrity. Better be a bit patient and perform the check than to get corrupted databases. Right now we have about 30,000 images in the LR library and the check can take about 5 minutes. In the end it will be worth the wait.

Setting up for import

We actually don't want LR to react when a camera memory card gets inserted because we want to control when and how we import. We hate all these apps that popup when you insert a card.

We also want LR to "Automatically write changes to XMP". This way we get an excellent integration with Camera Raw in Photoshop and Bridge.

Note: When LR 1.0 will be released Adobe also ships a new Camera Raw 3.7 that can read all the changes in LR (but it will not have all controls to change the settings created by LR, this is reserved to ACR 4.o in Photoshop CS3).

 


Importing images with Lightroom from memory cards

We used in the past other import utilities that may have been even more powerful but we have to say that LR does the job for what we need.

You can import from existing image files or directly from card. We only feature here the import from card.

If you have inserted a card into your reader (or from camera, which we do not recommend) the upper button will show your reader (not that intuitive, we would prefer to see the readers volume name).


Import dialog

The first thing we have to settle is the file handling:

  • We use the first option if we import from files that already have been renamed.
  • From card we use option 2 or 4. For most cameras we use option 2 because we want to keep the RAW files in their original state to be able to use the files with other RAW converters. If you only use LR or Camera Raw then it is safe to use option 4. We also use option 4 if the camera has no strong native support.
  • We personally would not use option 3 as it may call for trouble (especially from memory cards). Better to copy the files to the target and later remove the files safely at the source destination.

Note: We are a supporter for DNG. But unless the big Two (Canon and Nikon) will adopt DNG we have to face the reality that their applications won't support DNG. We hope this will change the next years.

We copy the images from the card to single folder into our "Inbox" location. The folder is named as we previously have explained.

Very important for us is to rename the file (see also above). For this we have a setting for each or our cameras:


Renaming per camera

The renaming scheme we show creates exactly the file names we described before.

Also very important is to get as much as possible meta information attached to the files (LR stores the data in its database but also writes most data into XMP files that will be used by Bridge and ACR 3.7 (read only) and ACR 4.0 (read/write).


Metadata Preset Editor

During import LR will add all the selected metadata to the database and the XMP files.

Import is also a good place to add the first keywords which are obviously more generic for this photo session.

Adhoc Import

If you want to ad a single or selection of photos to Lightroom you can just drad/drop the files onto LR. LR then opens the import dialog. Works very fast on our G5 Quad.

 


Integration with Photoshop CS2 and CS3

One of the great features of Lightroom 1.0 is the tight (I would say seamless) integration with Camera Raw.

XMP Import / Export

We selected the option "Automatically write changes into XMP". This enables an auto-export of most settings from LR to XMP. These XMP data can then be used by Bridge and Camera Raw. The XMP metadata are stored differently for different file types:

RAW files: Stored as XMP sidecar files (*.xmp)

JPEG. TIFF and PSD files: The XMP data are stored inside these files and no sidecar files exist

What if you change these XMP data in Bridge or Camera Raw? In these cases you can manually import the XMP metadata from these files (sidecar files or JPEG, TIFF, PSD):

You will hardly need to export XMP if you selected the option "Automatically write changes into XMP".

Note: We would try to avoid changing XMP data in Bridge and Camera Raw as much as possible to avoid the manual import because this is tedious and also error prone.

Integration with Photoshop CS2

The new ACR 3.7 plugin will honor all settings from Lightroom 1.0. This does not mean it will have the controls to perform all the same adjustments as Lightroom 1.0 but it can open the files into Photoshop with all corrections by Lightroom applied.

 

Integration with upcoming Photoshop CS3

ACR 4.0 will mimic close to all corrections possible in Lightroom.

Some exceptions may apply:

  • Snapshots (see Develop)
  • History (see Develop)
  • Stacks (see Library)

Overall we think the integration between Lightroom and Photoshop CS3 will be very good. This is excellent news for all professional photographers who will use Photoshop in their photographic workflow.


The Lightroom Modules

We cover in detail the different Lightroom Modules here:

Library

Develop

Slideshow / Print / Web


First Conclusion (more may follow later)

All in all, Adobe did a fine job with Lightroom. It is reasonably fast, well designed, has a nice and efficient GUI, provides good image quality. Lightroom runs on Mac OS X for PowerPC as well as for MacIntel – and naturally on Windows Systems (XP and Vista). This definitely is an advantage over Apple Aperture. We hope Adobe will provide minor updates supporting new RAW formats as timely as it updates Adobe Camera RAW. In our eyes, the public Beta of Lightroom was the right thing to do and obviously Adobe listen to complaints and suggestions of its Beta users. We applaud Adobe for Lightroom.

We consider Photoshop Lightroom 1.0 a very important photographic organizer and workflow integrator. Overall we think LR is more open and simpler to use than Apple Aperture and of course better integrated with Photoshop. Still Aperture pushed Adobe to produce Lightroom in its current form. One example how competition can really produce very useful new products.

Lightroom needs to evolve as a DAM (Digital Asset management) tool (here Aperture is still stronger in our opinion). Even if there is lot of room for future improvements we think Lightroom 1.0 is a strong Version 1.0 product.

Our core imaging applications are now:

  • Lightroom
  • Photoshop CS3 (now CS2)
  • LightZone 2.0 for intuitive and selective editing


 

Uwe's Lightroom Wish list for LR 1.0 (1/29/2007)

  • Smart collections based on queries.
  • More advanced dual monitor support.
  • Color samplers.
  • Perspective and lens distortion corrections.
  • We would like to see a more advanced noise removal and sharpening in Lightroom.
  • Support for camera ICC profiles
  • Multiple Windows
  • Selective editing features (we expect them latest in LR 2.0)

Read about the other parts of Lightroom

Part 1: Intro (this page)

Part 2: Library

Part 3: Develop

Part 4: Other Features

Part 5: Lightroom 1.0 FAQ

Lightroom Tips

 

 

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