| Perhaps what you’d really like to know is just how good can
          black and white inkjet prints be, and do you have to feel guilty for
          not spending hours in the dark with smelly chemicals. Do you need pyro
          stained hands to be a ‘real’ photographer? Of course, I
            can simply tell you, no you don’t need to, that
            black and white inkjet prints can hold their own, that they do compare
            to silver prints and do deserve to hang in galleries, be sold, collected
            and generally admired. Problem is, it’s only my word, and there’s
            lots of respected traditional black and white printers who regularly
            announce they have never seen an inkjet print to equal a silver print.
            Mind you, they have a huge investment in time and reputation based
            on silver printing, so perhaps they have a viewpoint no less biased
            than my own. Those of us who have invested thousands in fast computers,
            Photoshop, colour profiling, and high quality printers clearly do
            have a vested interest in inkjet being top drawer. So how do you the
              reader interpret this? In an ideal world you could
              look at prints made both ways, each by an expert in his field,
          all from the same negative or file. Regrettably, for many that isn’t
              practical. You don’t have ready access to top quality prints
              of either medium for comparison. You can rely on experts, but which
              ones - they don’t all agree. You can look at images on the
              web, but what’s that got do do with print quality? If what
                you are wanting to do is produce quality prints and you don’t
                have a darkroom, why not give digital black and white a try.
                Listen to advice from the experts, perhaps follow some of the
                tips I am
                discussing here - and see if you like the results. If you are
                already an accomplished
                wet darkroom printer and you are wondering about switching, the
                good news is your skills in the wet darkroom translate quite
                easily to Photoshop
                and with a little help you can be up and printing digitally in
                no time. Either the inkjet prints are going to be better than
                your wet darkroom
                prints or they are not. If they are better, then your problem
                is solved. If they aren’t, and you have got past technical
                issues, then you either try harder or you abandon inkjet and
                go back to
                your wet
                darkroom in the confident knowledge that you are producing the
                best prints you can. I think you may be surprised to find that
                if you
                have good printing skills already, it won’t be that difficult
                to produce inkjet prints that you are happy to hang next to your
                silver prints.
                Once behind glass and hanging on the wall, it’s darn hard
                to spot which prints are which. In hand the prints currently
                look different
                because of the differing surfaces but where inkjet may be weak
                in the depth of the shadows, it is strong in the complete lack
                of glare from
                the matte print surface, image colour can be controlled better
                than in the darkroom (warm, cool, selenium, somewhere in between
                - just let
                me know) . It’s all very well having really deep shadows,
                but if you can’t see them for reflections 99% of the time,
                and if behind glass you can’t see them at all (compared
                to matte inkjet paper), then what’s the big deal? You think
                metamerism was invented with inkjet - then you haven’t
                seen the sometimes subtle yellow highlights of silver images
                (which
                goes just lovely with the purple
              shadows after selenium toning). Anyway, on with the show - part
                two of a discussion on how I produce what other people think
                are very nice prints (and pay
                for them,
                display them, and publish them). In this episode, I’m going
                to show you how I get the image looking good on the screen -
                95% perfect. Next
                time I will discuss separately how to get that last five percent,
              and the final installment will discuss printing. I’m not
                going to get into computers except to say that I currently use
                a Mac G5 dual 2.3 with 4.5 gig of memory and 750 of drive. I
                use
                Photoshop for my editing and have absolutely no experience using
                other software so I can’t compare, I can only tell you
              what works for me, from the school of hard knocks. I have only
                ever used Camera Raw for converting my raw images. Since version
                3, I really haven’t felt the need to use any other but
                it’s possible I’m missing something - still, life
                is tough enough becoming an expert with one set of software (kind
                of like learning
                to use only one film developer combination). Most of what I talk
                about from here on will have an equivalent with other raw developers.
                Uwe
                tells me I maybe missing something by not using the
                other raw processors, but I’m 56 and i don’t have
              that much time..., besides, I’d rather be out shooting. Having
                selected an image in Bridge upon which to work, I open it in
                Camera Raw and the first thing I do is double click on
                the magnifying
                glass to view the image at 100%. No point on spending hours working
                on a terminally fuzzy image. Camera Raw has a setting at the
                bottom of the screen which allows me to set the output file size
                as normal
                (ie. the same pixel dimension as the sensor), or 1/3 bigger or
                smaller, or even more change. Through experimentation I have
                found that I
                get
                the most detail and the best sharpening if I use one size up
                from normal then use a bit more aggressive sharpening later in
                the processing.
                Is this uprezing (which I have slammed elsewhere - I guess I’m
                guilty but would argue that doing it right from raw is somehow
                better, and the test is in the print - my 1Ds2 produces 16X20
                prints that can
                be inspected from 8 inches away, without sharpening artifact
              visible). I do not let Camera Raw do any of the sharpening for
                me (sharpen preview only). I almost never use the saturation
                setting in camera
                raw to convert the image
      to black and white, preferring to save the ability to ‘filter’ the
      colours later.
  The image as it comes out of camera raw.
 Most images can be adjusted in
        Camera Raw using the exposure, shadow, brightness and contrast settings
        to get a workable image. I do not however try to
        produce the best looking image on screen at this point. In working in
          16 bits, I
        am more concerned that the image file sent to Photoshop has all the detail
        in
        the highlights
        and shadows that I will need - if it ain’t there to start with,
        there is no way to get it back. If this means a muddy looking image without
        much
        in the
        way of good blacks and whites, well, it’s only the start. If I find
          that it’s not possible to show both really detailed shadows and
          highlights, I will use Russell Brown’s place-a-matic routine
          to blend two versions of the raw conversion of a single exposure in
          layers,
          one for the highlights
          with exposure slider moved left (darker), the other for the shadows
          (exposure slider to the right, shadow setting protecting all the shadow
          detail
          (even if this means no deep blacks in the image - I can create those
          later. There are
          newer Photoshop plug ins which can do something similar and even use
          32 bit hdr imaging in Photoshop to blend the entire image into a single
          layer. So far I
          haven’t needed to do this but it is something I am looking at,
          complements of the suggestions of Uwe and his various articles. It
          may be that tone mapping
          will be the answer in the future (I’m now experimenting with
          it) but I have a suspicion that raw holds more information than can
          be sent
          to photoshop
          in one go if there are a lot of details at both ends of the curve,
          shadows and highlights. Now if tone mapping worked directly from the
          raw file... From here on in, you have to know where you are going -
            that you know
            what a good image looks like, that you can recognize when things
          aren’t
            right - you can be a good driver but if you don’t know the
            destination... It’s
            not possible to show that in a short article such as this. Probably
            workshops are the best way if in fact the instructor is known for
            his or her printing skills.
            I don’t think it really matters whether the instructor is working
            in silver or silicon, the pathways are similar. That said, I wouldn’t
            go to a workshop which has darkroom work as part of the curriculum.
            I have been very happy attending
            Bruce Barnbaum workshops even though all his work is wet (well, you
            know what I mean). If you can’t afford a workshop with a good
            printer, then try to see good prints and failing that buy books of
            photographs. Reproduction these
            days is so far ahead of 20 years ago that you can learn a lot about
            the qualities of rich highlights and shadows from books. Let me strongly
            recommend subscribing
            to Lenswork magazine - it’s printing is absolutely superb.
            I had occasion to reprint one of my images for a customer after she
            had
            seen the image in Lenswork
            - I had to work darn hard - and I had the original file I’d
            sent Brooks Jenson, the editor. I sell my photographs at a local Farmers
              Market. I have noticed that
              often someone will come in to the market with an slr around their
              neck. They
              seldom stop to
              look at my prints, yet I’d bet I’m selling more than
              they are. Even if they were to look at my images only to find fault,
              that would be a useful
              experience. They don’t even do that, they just walk by. I
              don’t
              understand. Photographers. even if they do stop to talk (and lots
              do); very rarely buy images.
              I find my market elsewhere. You could do a lot worse than buy a
              few good prints, but don’t buy them based on the image on
              the net. Right, back to the topic at hand. My routine once the image
                is in Photoshop is to blend layers if need be, do basic contrast
                adjustment
                with a
                curves adjustment layer, convert to black and white, then do
          local adjustments
                using more curve
                adjustment layers with black masks into which I paint white at
                varying
                opacities to get the effects I want in the locales I want.  The
            very last thing I do is dodge and burn, but that’s a topic
            for the next time. In making those first general contrast adjustments
              with a curve
                    layer, there are five things I am looking at - the white
          point (how close
                    do the darkest
                    pixels in the image come to pure black), the white point
          (ditto), the shadows, mid point
                    and highlight parts of the curve.At this point I’m
                    going to digress and discuss why I don’t simply use
                    burning and dodging on the image as my only manipulation
                    . Well, I
                    quickly found that if I set the undos to 20 (seemed like
                    plenty), I frequently couldn’t go back to the beginning
                    of working on one part of the image - remember that 20 undos
                    is 20 strokes of your pen or mouse
                    and often in burning and dodging I’d use hundreds of
                    light strokes - clearly I couldn’t rely on undo. I
                    could simply save multiple copies of the image - but boy
                    that sure
                    eats up disk space quickly and besides, remembering which
                version had which adjustments becomes a pain. The second problem
                      with dodging and burning is that once a given pixel is
          driven to pure white or pure black, it no
                      longer
                      contains
                      any relevant
                      information
                      about the image. Gone is gone. With a curve adjustment
          layer, I can lighten or darken
                      without pushing the most extreme pixels over the edge (unless
                  I adjust the black or white points). So, the answer is adjustment
                layers. They can be saved within the single image. They can be
                thrown out at any point, they
                    can be
                    toned down
                    using the layer
                    slider, they can be masked and adjusted at any future point
                    before finally flattening
                    the image. they don’t eat away at the image.
  A curve layer to balance the image before converting to black
                and white.
 There are various ways to use layers to adjust
                your image, curve adjustment layers just happens to be the one
                that works
                    best
                    for me. I don’t think I’d
                    use it if I were a commercial photographer having to edit
                    dozens of images a day - I frequently take several hours
                    to get a single image right - just as much
                    time as it took in the wet darkroom (but at least it doesn’t
                    have to be continuous time). I use a mouse for my brush strokes
                    (it’s all I have)
                    and Uwe tells me I’m doing it the hard way - that an
                    overlay layer is much easier. He mabe right,
                    but I wasn’t aiming for easier.
                    That said, I have reasonable drawing skills and have LOTS
                    of practice with a mouse. Were I a commercial photographer
                    preparing dozens to hundreds of images
                    for client selection and perhaps a dozen images the client
                    actually pays for, then I’d want a much easier way
                    to do things. Uwe has a number of tools which help in this
                    direction and if you are all thumbs with a mouse, you might
                    well find a better way than mine, but this is my article
                    about how I make my
                prints - take it for what it’s worth. Photoshop offers
                    several different ways to convert to black and white, from
                    converting to grey scale to desaturating
                    the colour, to working with channels. Early on I learned
                    about another Russell Brown trick - he creates an action
                    which creates two new hue/saturation adjustment
                    layers. The first layer is set to colour instead of normal
                    (upper left in the layers palette). The second is left as
                    normal but the saturation slider is set
                    to the far left to remove all colour for the image. You then
                    use the hue slider of the first (lower) layer to effectively
                    alter the colour of the image before
                    it is desaturated and this has the effect of lightening some
                    colours and darkening others and you can simply play with
                    the slider till you get the effect you want.
                    You can even adjust the saturation of the lower layer to
                    modify the intensity of the effect.
  image without any ‘filtering’
  image with ‘filtering’ by
              adjusting hue slider
 I highly recommend spending some time at
            russellbrown.com and view his quicktime tutorials. I next work on
            parts of the image, using adjustment curves and black masks to limit
            the effect to where I want. I
              use a round
                        brush with
                        it’s fuzziest
                        setting (so I don’t leave telltale signs of my
                        work. I use the 1 to 0 keys to set the opacity of the
                        effect.
                        I can use black or white to paint with depending
                        on whether I want to undo some of the effect or correct
                        for going over edges with the brush. Some of my images
                        have as many as 25 adjustment layers. Sometimes
                        I have to flatten the image part way though working on
                        it just to reduce it’s
                        file size. I don’t generally save the unflattened
                        version and occasionally regret not doing so when I find
                        I need to go back before the flattening - that’s
                        life - I could be better organized, I could be an accountant,
                        I‘m not,
                I’m a photographer. If I don’t think an effect
                        is strong enough after painting into the mask, I double
                        click on the left of the layer and up comes the curve
                        again and I can
                        adjust the curve and watch the image to see the effect.
                        Other times I just add another layer and curve on top.
  this is the painting into the black mask - lighter shows
                more of curve effect
 In general, the curves I create tend
                to have some basic shapes. S shape increases contrast. A sagging
                curve darkens
                        the image,
                        increasing
                        the
                        contrast and
                        separation of the highlights while dumping the shadows
                        together into the dark. A simple
                        curve that is high in the middle lightens the image,
                        separates the shadows and compacts the highlights. You
                        can of course
                        create compound
                        curves
                        but the odder
                        the shape and the more extreme the variation from a simple
                        smooth curve, the more likely you are to muddy some
                        part of the image.
                        Very occasionally
                        I will
                        adjust the black or white point of the curve - usually
                        dropping the white point so that in the areas revealed
                        by the mask
                        there won’t be anything too bright
                        - typically something in the background of an image that
                        is distracting. Large areas of this are almost certain
                        to be distracting, but used carefully...
  the result of the first masked curve
 I’m aiming for an image
                that has strength, yet shows good detail in the shadows. It should
                look rich, creamy, bold and subtle, all at the same time.
                        Even Ansel Adams went though phases of printing lighter
                and darker but this was done between highlight and shadow, not
                messing with either end. The amount of
                        ambient light in the room can affect what kind of image
                you like on screen - we often tend to sit in darkened rooms with
                only the screen lit - not generally
                        a good idea - avoid glare on the screen by all means,
                but don’t work in
                        a cave. Don’t even think of working on a laptop
                        screen. They are a lot better than they used to be and
                        Apple’s are the best, but a laptop LCD
                        screen is not the same thing as an Apple desktop LCD
                        screen (which I find is fine for editing photographs).
                        I know photographers who use PC’s
                yet use an Apple display screen.  
 Not all images have to have a pure black or pure white
                        anywhere - but you’’d
                better have a good reason for doing so - fog perhaps? At
                          this point I have the image looking pretty good on
          screen, it might even be exactly what I want, but usually
                          I have
                          some highlights
                          that
                          I want to
                          sparkle, some shadows that are a little weak, and I
          will finally use dodging and burning
                          to polish the image, then sharpen, adjust for printing
                          and voila - 4 hours later
                          I have a print, the first one, of several, before I
          get it right, before I am satisfied. See you next time.
  The real, three image stitch, after all adjustments
 
 A note on RAW
          Developer by George Barr I have been writing a four part article
          on black and white in the digital world, and wrote that I have only
          used Camera Raw. Uwe Steinmuller, for whom I was writing this article
          (above) had recommended
          I check out Raw Developer (available for Mac only from).
 I had argued that fussing with more software
          takes me away from my camera, but it's been pouring rain all day so
          this evening I
              decided I had to have a look - boy, the images sure do look different
              from
                Camera Raw which has a distinct painterly look to it when making
              big prints. Raw Developer images do appear to hold low contrast
              detail better. If you only look at high contrast edges there is no advantage
              to Raw Developer, but if you study the lower contrast areas, there
              seem to be significant advantages to Raw Developer.
 That said, the
              smoothness of the Camera Raw image is in some ways more appealing
          and although painterly, doesn't look as 'grainy' as the Raw Developer
          processed image. Frankly, this is a hassle, I
                don't want to deal with two raw processors. I know that for normal
          size prints (300 dpi of real pixels (not upsized) Camera Raw is great,
          for images larger than this, everything is a compromise and I think
          it comes down to what kind of compromise do you want - do you want
          the smoothness of the Camera Raw image or the fine low contrast detail
          of Raw Developer but which leaves the image looking 'grainy'. Sigh...  Camera Raw
  RAW Developer
   You can find George Barr's website here. |